- 1st Monthsary CelebrationGuide
- Start here1st Monthsary Celebration
- Schedule1st Monthsary Celebration
- Event NPCs1st Monthsary Celebration
- Main quest1st Monthsary Celebration
- Treasure Trail 11st Monthsary Celebration
- Treasure Trail 21st Monthsary Celebration
- Community cake1st Monthsary Celebration
- Rewards1st Monthsary Celebration
- Quest window1st Monthsary Celebration
- Back-to-Back EXP Boost1st Monthsary Celebration
- Cash Shop Sale1st Monthsary Celebration
- Shower Event (Nov 8, 9 PM)1st Monthsary Celebration
- First Jubilee promo1st Monthsary Celebration
- FAQ1st Monthsary Celebration
- Halloween Event 2026Guide
- Start hereHalloween Event 2026
- The kill rulesHalloween Event 2026
- ScheduleHalloween Event 2026
- Event NPCsHalloween Event 2026
- Story chaptersHalloween Event 2026
- Daily requestsHalloween Event 2026
- Where to huntHalloween Event 2026
- Impostor investigationHalloween Event 2026
- Ghost KalesaHalloween Event 2026
- Light Up PronteraHalloween Event 2026
- Hollow Masquerade costumesHalloween Event 2026
- Lagim Candy shopHalloween Event 2026
- Collection BookHalloween Event 2026
- Parade disguisesHalloween Event 2026
- It doesn't count! What now?Halloween Event 2026
- FAQHalloween Event 2026
- Updates and ChangelogsGuide
- November 8, 2026Updates and Changelogs
- November 6, 2026Updates and Changelogs
- October 23 to 27, 2026Updates and Changelogs
- Server InformationGuide
- RatesServer Information
- MVP CardsServer Information
- Pet & HomunculusServer Information
- Happy HourServer Information
- Server BasicsServer Information
- Character LimitsServer Information
- Cast Time & DelaysServer Information
- Gameplay RulesServer Information
- Vending & Buying StoreServer Information
- Defense SystemServer Information
- God ItemsServer Information
- Rachel Sanctuary AccessServer Information
- Job ChangeServer Information
- Item ChangesServer Information
- Player CommandsServer Information
- Server FeaturesGuide
- Pinas BlessingServer Features
- Happy HourServer Features
- Race of the Day (ROTD)Server Features
- VIP SystemServer Features
- Bigger Area Loot (VIP)Server Features
- Shrine SystemServer Features
- Pinas HallServer Features
- Lipat-Puwesto (Slot Move)Server Features
- Paupahan (Slot 4 Rental)Server Features
- Mabilisang Bura (Instant Delete)Server Features
- Bagong Pangalan (Rename)Server Features
- Pinas ParlorServer Features
- Name ColorServer Features
- Chat TitleServer Features
- Dagdag-Bodega (Extra Storage)Server Features
- Pet GuardServer Features
- Manghuhula (Fortune Teller)Server Features
- Pabuya BoardServer Features
- Barangay & Barkada BannersServer Features
- Job LessonsServer Features
- Tanod (MVP Information)Server Features
- Mang Pulot (Item Deleter)Server Features
- Sign Quest Reversal VoucherServer Features
- Geffenia PortalServer Features
- Guild StorageServer Features
- Thanatos Tower rulesServer Features
- Announcement colorsServer Features
- Wiki button in gameServer Features
- Deposit SystemServer Features
- Unlock SystemServer Features
- Defense SystemServer Features
- Gear Score SystemServer Features
- Mentor SystemServer Features
- Level-Up PerksServer Features
- Mercenary SystemServer Features
- Frenzy GaugeServer Features
- Punching BagsServer Features
- Pinas ToolServer Features
- Pet & Homunculus VisibilityServer Features
- AoE Helper (@lgp)Server Features
- Town Performances (@townskill)Server Features
- Cute Pet SystemServer Features
- Homunculus SystemServer Features
- Improved MVP TombServer Features
- MVP Spawn RestoreServer Features
- MVP HP DoubledServer Features
- MVP LadderServer Features
- Inflation/Deflation SystemServer Features
- Attendance SystemServer Features
- Job MasterServer Features
- Star Gladiator ResetServer Features
- World BossServer Features
- Refine SystemServer Features
- Pinas GatchaServer Features
- Pinas LotteryServer Features
- Automated EventsServer Features
- Tambay RewardsServer Features
- Pinas Ads (@advertise)Server Features
- Streamer ProgramServer Features
- Earn while Playing (RMT)Server Features
- Pinas Parlor LookbookGuide
- How to use the lookbookPinas Parlor Lookbook
- Browse the looksPinas Parlor Lookbook
- Cloth colors on other jobsPinas Parlor Lookbook
- Skill BalancingGuide
- Server-wide changesSkill Balancing
- First JobSkill Balancing
- Second JobSkill Balancing
- TranscendentSkill Balancing
- Extended JobsSkill Balancing
- Pinas Build Calculator (Beta)Guide
- Job ChangeGuide
- Two ways to change jobsJob Change
- Zeny feesJob Change
- Items and fees per jobJob Change
- Using the Job MasterJob Change
- Job Change MedalJob Change
- Levels and rulesJob Change
- Quest skillsJob Change
- Good to knowJob Change
- Repeatable EXP QuestsGuide
- How it worksRepeatable EXP Quests
- Monster huntingRepeatable EXP Quests
- Higher-level huntsRepeatable EXP Quests
- Item turn-insRepeatable EXP Quests
- Rules and party playRepeatable EXP Quests
- Starter FreebiesGuide
- Starter ItemsStarter Freebies
- Rental GearStarter Freebies
- Tambay PointsStarter Freebies
- No Guild PackStarter Freebies
- Quality of Life ChangesGuide
- Faster Sitting RegenerationQuality of Life Changes
- Higher Overweight ThresholdQuality of Life Changes
- Skill RebalancingQuality of Life Changes
- Faster AirshipQuality of Life Changes
- Wider Party Level GapQuality of Life Changes
- Modified Sales PricesGuide
- Deposit SystemGuide
- Unlock SystemGuide
- Mentor SystemGuide
- How it worksMentor System
- Becoming a MentorMentor System
- Becoming an ApprenticeMentor System
- BonusesMentor System
- Milestone RewardsMentor System
- Mentor FameMentor System
- Fair-play RulesMentor System
- Homunculus SystemGuide
- How it worksHomunculus System
- The four homunculiHomunculus System
- Care, feeding & EXPHomunculus System
- EvolutionHomunculus System
- Homunculus S mutationHomunculus System
- Homunculus S types & skillsHomunculus System
- Pinas balance changesHomunculus System
- Stat reroll (Mang Hugo)Homunculus System
- CommandsHomunculus System
- Cute Pet SystemGuide
- How to get a petCute Pet System
- Raising your petCute Pet System
- All petsCute Pet System
- Pet EvolutionCute Pet System
- QuestionsCute Pet System
- Memorial DungeonsGuide
- The four instancesMemorial Dungeons
- Instance rulesMemorial Dungeons
- CommandsMemorial Dungeons
- Weekly championsMemorial Dungeons
- QuestionsMemorial Dungeons
- Pinas ToolGuide
- What makes it fairPinas Tool
- Quick startPinas Tool
- Where to set it upPinas Tool
- FeaturesPinas Tool
- Rules and limitsPinas Tool
- CommandsPinas Tool
- The panel (PC)Pinas Tool
- FAQPinas Tool
- Refine SystemGuide
- How refining worksRefine System
- The refine windowRefine System
- Success ratesRefine System
- Ores and failureRefine System
- Zeny feesRefine System
- Pinas Refine GuardRefine System
- What each level givesRefine System
- Bonus statsRefine System
- Re-rolling bonus statsRefine System
- MaterialsRefine System
- Refine NPCsRefine System
- NPC locationsRefine System
- Refine PassRefine System
- Good to knowRefine System
- Pinas EventsGuide
- How it worksPinas Events
- Weekly schedulePinas Events
- The gamesPinas Events
- Pinas Event CoinsPinas Events
- Session & Weekly ChampionsPinas Events
- Pinas Event ShopPinas Events
- Pinas LotteryPinas Events
- Good to knowPinas Events
- WoE: First EditionGuide
- WoE: Second EditionGuide
- BattlegroundsGuide
- Start hereBattlegrounds
- Joining a matchBattlegrounds
- Teams and team skillsBattlegrounds
- Rules inside a matchBattlegrounds
- The nine modesBattlegrounds
- Badges and happy hourBattlegrounds
- The Battle RoomBattlegrounds
- Shops: what to buyBattlegrounds
- Brave and Valorous weaponsBattlegrounds
- Armors and medalsBattlegrounds
- Glorious gearBattlegrounds
- Supplies (Telma)Battlegrounds
- CommandsBattlegrounds
- QuestionsBattlegrounds
Server Information
Rates, features, and everything else about how our server is set up.
Rates
Item-generated drops are capped
Some equipment and cards generate an extra item on every kill (Gaia Sword, Jeweled Sword, Blazer Card, Tengu Card and others). On stock pre-renewal these roll at up to 100% per kill; on Ragnarok Pinas every script-generated drop is capped at 5% per kill to keep the economy healthy. The small 0.1–5% extras on regular cards and headgears are unaffected.
| Item | Pre-Renewal Default | Ragnarok Pinas |
|---|---|---|
| Gaia Sword | Random ore item, 100% per kill | Random ore item, 5% per kill |
| Jeweled Sword | Random jewel item, 100% per kill | Random jewel item, 5% per kill |
| Blazer Card | Random food item, 100% per kill | Random food item, 5% per kill |
| Tengu Card | Random recovery item, 100% per kill | Random recovery item, 5% per kill |
| Lunakaligo (STR 77+) | Green Salad / Bomber Steak / Steamed Ancient Lips, 5% each | Same dishes, 2% each |
| Zeny Knife | 1–100 zeny, 40% per kill | 1–100 zeny, 20% per kill |
Oridecon & Elunium sources
To keep refine materials valuable, regular monsters only drop Rough Oridecon and Rough Elunium (purify 5 Rough into 1 at any refiner). The Veins stone quest (Zabaroo) no longer gives 3 Elunium; it still gives its EXP reward. Other sources: MVPs, WoE Treasure Chests, Blacksmith Ore Discovery (rare), the Mentor System, the Attendance System, and the Refine System NPCs and Refine Pass.
Monster slaves & companion kills
Monster slaves give nothing. Monsters summoned by another monster (MVP, mini-boss or regular monster, e.g. Baphomet's Baphomet Jr. or Mistress's Hornets) give no EXP and no drops. The same monsters spawned normally on maps are unchanged. When the master dies, its remaining slaves vanish.
Companion kills give EXP only. Monsters killed by your homunculus or mercenary drop no items. You still get the EXP, unless you have been idle for 2 minutes or more (no walking, attacking, skills or items; chat rooms and vending also count as idle). Items a monster picked up from the ground still drop. Pets on Ragnarok Pinas don't attack.
MVP Cards
Yes, MVP cards drop here
Every classic MVP drops its card with its stock pre-renewal effect: Baphomet, Osiris, Maya, Golden Thief Bug, Orc Hero, Moonlight Flower, Thanatos, the Biolab MVPs and the rest. The card is one of the MVP's normal drops, so it falls on the ground and goes to the player with loot priority, not into the MVP reward window.
Good to know
MVP cards cannot be stolen. Kills made by your homunculus or mercenary drop no items, so finish the MVP yourself. MVP cards are not recorded by the Pinas Captor.
Three MVPs that had no card now have one (November 6, 2026)
Gopinich, Nidhoggr's Shadow and Wounded Morocc dropped no card at all in classic pre-renewal. Each now drops its own card at the usual 0.01%. Two of them are the renewal cards with numbers tuned for our server; the Wounded Morocc Card is custom.

Restores 2 SP on every physical hit. SP consumption of skills +50%.

INT +5. High Wizard: fixed casting time -30% (Storm Gust 0.5 s to 0.35 s, Meteor Storm and Lord of Vermilion 1.5 s to 1.05 s). The first fixed-cast reducer on the server: card and gear fixed-cast bonuses now work.

MaxHP +10%, MaxSP +5%, damage from Demon monsters -10%. Shoes refined to +9 or higher: MaxHP +5% more.
Refine materials from the same three MVPs
Gopinich and Wounded Morocc now drop the tier 3 refine materials like the other top MVPs: Pinas Refine Guard 4%, HD Oridecon 7%, HD Elunium 7%, Option Stone 1.6% and Option Lock 0.8%. Nidhoggr's Shadow drops HD Oridecon and HD Elunium (7% each). The full tier list is on the Refine System page.
GopinichCard 0.01% · tier 3 refine materials
Wounded MoroccCard 0.01% · tier 3 refine materials
Nidhoggr's ShadowCard 0.01% · HD Oridecon and HD EluniumPet & Homunculus
Auto-Feed
Both your pet and your homunculus can feed themselves automatically once their hunger drops to the trigger value above, using whichever food item they'd normally eat straight from your inventory. Turn it on from the checkbox in the pet/homunculus info window – no command needed.
Below the Homunculus Starving Threshold, a homunculus loses hunger faster (every 20 seconds instead of the normal 60) until it's fed back up past that point.
Homunculus EXP
Your homunculus levels from every kill you take part in, not only from its own hits. Each time you gain Base EXP from a monster, your homunculus receives 10% of that amount as its own EXP, whether you or the homunculus dealt the damage. This is the renewal rule applied to our pre-renewal server, so a homunculus keeps growing even while you do the fighting.
Hidden with their master
When you use Hiding, Cloaking, Chase Walk or Tunnel Drive, your pet and homunculus are hidden too, so they don't give away where you are. You always see your own, and players who can see hidden characters (Maya Purple card, Intravision) see them as well. While hidden, a homunculus can't attack or use skills and a pet can't use its skills; both come back when the hiding ends.
Crowded town? @hideslave hides other players' pets (1), homunculi (2) or both (3) on your screen. @hideslave 0 shows them again.
Pet Evolution, Pet Guard & Homunculus S
18 pets can evolve into 19 stronger forms, more pets can be tamed, and Pet Guard sends a neglected pet back to its egg instead of letting it run away: see the Cute Pet System. A Biochemist's Lv 99 evolved homunculus can mutate into a Homunculus S (max Lv 140): see the Homunculus System page.
Happy Hour
During scheduled Happy Hour windows, Base and Job EXP rates get a flat +50% bonus (i.e. 1.5x whatever the live rate is at that moment). There's no drop-rate bonus attached to Happy Hour, it's EXP only.
| Days | Windows (UTC+8) |
|---|---|
| Monday – Thursday | 10:00 AM–1:00 PM, 8:00 PM–11:00 PM |
| Friday – Sunday | 2:00–4:00 AM, 9:00 AM–1:00 PM, 8:00 PM–12:00 AM |
Server Basics
Server Mode: Classic Transcendence Revo
Classic means we stay as close as possible to Pre-Renewal mechanics, the original systems RO launched with, as our server's foundation.
Transcendence means Rebirth is in: once you reach a 2nd class's level cap you can transcend into its Trans version (Lord Knight, High Priest, High Wizard, and so on) or rebirth into a Baby class. We don't offer 3rd classes, Expanded classes (Kagerou/Oboro, Rebellion, Summoner), or 4th classes. Trans 2nd class is the highest tier on our server.
Revo refers to Revo-Classic: select Renewal-era balance changes reworked and adjusted to fit properly into our Pre-Renewal base, on top of our own dev team and community's ideas for better balance and some extra spice, rather than sticking to pure old-school kRO pre-Trans values.
Character Limits
Job Level caps at 50 for regular 1st classes, 70 once you've transcended into a Trans 2nd class (also 70 for Gunslinger/Ninja), and 99 for Super Novice and Super Baby. Novice itself caps at job 10.
Stats cap at 99 from stat point investment for 1st class and Trans 2nd class characters alike (Baby classes cap at 80). Equipment, cards, and consumables can push your effective total stat beyond that point-invested cap.
Cast Time & Delays
Both minimum delays exist purely as anti-bot/anti-macro floors. On official servers they would normally be 0ms.
Instant Cast
We use the DEX/INT hybrid Variable Cast Time formula: cast time × (1 − √((2×DEX + INT) ÷ 360)). Once 2×DEX + INT reaches 360 from your total effective stats (stat points plus whatever gear, cards, and consumables add on top), your variable cast time hits 0%: true instant cast. DEX matters twice as much as INT here, but INT isn't wasted; it's a genuine second path, not just flavor.
This calculator only computes Variable Cast Time. A small number of skills carry a separate Fixed Cast Time portion that DEX and INT cannot reduce at all – only specific cards or gear can shorten it, so those skills will never hit a true 0s cast even once you're past the 360 stat threshold above.
Party Share Gap
Party Share Range of 20 (raised from RO's stock 15) means your party keeps sharing EXP across a wider level spread.
Gameplay Rules
Loot priority goes to the most damage
When a monster dies, its items are reserved for the player (or party) that dealt the most total damage to it. Dealing more than half of the monster's HP is always enough to win the loot. Hitting first no longer gives any bonus, so tagging a monster with one hit can't take the loot from the player who actually killed it.
For a short time after the drop, only the loot owner can pick the items up; after that anyone can. The same "most damage" rule decides MVP rewards and Pinas Captor captures.
No instant escape while taking damage
After you take damage you have to wait before you can teleport. Monsters: the first hit makes you wait 1 second; more monster hits do not make it longer, and after it ends you always get at least 2 seconds in which monster hits cannot stop you from teleporting. Players: a hit from a player (including their homunculus, mercenary, pet, summons and traps) makes you wait 5 seconds, and every new player hit starts that wait again. A monster hit never shortens a player-hit wait that is still running. This covers the Teleport skill, Fly Wing, Giant Fly Wing, Butterfly Wing and the Creamy Card. If you try too early, nothing happens and the wing is not used up. GMs follow the same rule.
No Warp Portal on or next to a map warp
Warp Portal cannot be opened on a map warp, within 4 cells of one, or on the cell where a warp drops players (town gates, dungeon entrances and exits, arrival spots). The cast fails with a message and the Blue Gemstone is not used. Five or more cells away it works as usual. This stops fake "warpers" parked at entrances that send players somewhere else.
Taekwon Mission counts field monsters only
Only monsters that spawn on their own count toward a Taekwon Mission target. Monsters from Dead Branches, Bloody Branches, Plant Cultivation, events and scripts do not, so the 100-kill mission (and the Taekwon ranking) can no longer be farmed from summons.
Memorial dungeon (instance) rules
Sealed Shrine, Endless Tower and Nidhoggur's Nest cooldowns count for your whole account: once one character enters, the others wait for the same cooldown. Orc's Memory stays per character. One run allows at most 2 characters from the same PC, and Bubble Gum, vending and Warp Portal don't work inside. Getting around these rules is punished. Details, @instanceinfo and the weekly champions are on the Memorial Dungeons page.
Trap limit: 20, oldest goes first
A Hunter (or Sniper) can have up to 20 traps on the ground at once, counting every trap skill together (Fire Pillar is not counted). Setting a 21st trap removes your oldest trap; the removed trap does not give its item back. A trap that fails to be placed never removes one.
Vending & Buying Store
How it works
Selling through a personal shop (Vending) and fulfilling a Buying Store order both take a small cut once a single transaction totals 100,000z or more. The buyer, or the Buying Store owner, always pays the item's full listed price – the tax is deducted from what the seller actually receives, so it never shows up as an extra fee on the paying side.
Buying Store tax works the same way as Vending tax, just applied on the other side of the counter: when you fulfill someone's buy order, you get paid the listed price minus the tax.
Defense System
Every point of DEF and MDEF counts
Ragnarok Pinas uses a smarter defense curve. Your first points of hard DEF and hard MDEF (the numbers from your gear) are worth more than on a stock server, so even a light armor set gives you real protection, and every build gets tougher as it gears up. You never hit a wall either: hard DEF or MDEF above 99 is not wasted, every extra point becomes a point of soft DEF or soft MDEF on top.
Physical: damage × (400 + DEF) ÷ (400 + DEF × 10) − soft DEF. Magical: damage × (600 + MDEF) ÷ (600 + MDEF × 10) − soft MDEF. Soft DEF (from VIT) and soft MDEF (from INT) are subtracted flat after the percentage, so a VIT or INT investment always pays off too.
Defense Calculator
Plan your gear: enter your hard and soft DEF and MDEF and see exactly how much damage you shrug off.
Good to know
Your status window shows your raw hard DEF and MDEF; the calculator turns them into a percentage for you.
Critical hits still ignore DEF completely, and gear that hits harder against high DEF targets (Ice Pick, Thanatos Card, Investigate) keeps working exactly as you expect.
Monsters follow the same curve and were tuned so every monster takes the same damage it does by default (stock pre-renewal). Your leveling, farming and boss fights feel exactly as they should; the curve is there to make you sturdier.
Monster DEF and MDEF look different here
Because the formula changed, every monster's DEF and MDEF were recalculated so it takes the same damage as on a stock server. The numbers you see in @mi or in-game tools will therefore not match RateMyServer, but your damage does. Example: Acidus (Holy) has MDEF 69 on stock and 197 here; both mean magic deals 31% damage to it.
Status effects use the stock value. Freeze, Stone Curse and Decrease AGI resistance is based on hard MDEF, so the server converts a monster's curved MDEF back to the stock number before rolling the chance. Acidus is 69% resistant to Freeze, exactly as on official, not 197%.
A few monsters with very high stock DEF or MDEF (above roughly 68 DEF or 60 MDEF) cannot be matched exactly, because the curve never reduces damage below about 12%. Those take slightly more damage than on stock.
Steel Body
Steel Body sets a fixed DEF and MDEF of 90 on stock, which means 10% damage taken. Under the curve that is rescaled to the highest value the formula allows, so a Monk or Champion under Steel Body takes 12% damage, physical and magical, instead of 10%. Freeze and Stone Curse resistance under Steel Body is about 88% (stock 90%). Everything else about the skill is unchanged.
God Items
Yes, God Items exist here
Mjolnir, Sleipnir, Brisingamen, Megingjard, Asprika and Brynhild are all in the game with their stock pre-renewal stats. Nothing about the items themselves was nerfed. What changed is how they move around and where they count, so one guild's trophy can't take over every corner of the server. The four classic ones are forged by the Dwarf Grunburti once all four God Item Seals are released; the whole server is told when it happens.
| Rule | Pre-Renewal Default | Ragnarok Pinas |
|---|---|---|
| Item stats | Stock | Stock, unchanged |
| Trading, selling, vending | Free to trade, sell, vend and mail | Account bound: no drop, trade, vend, sell, cart, mail or guild storage. Your own storage still works. |
| PvP rooms | Usable | Cannot be equipped on any PvP-room map |
| War of Emperium, GvG, Battlegrounds | Usable | Usable |
| Gear Score | – | Not counted: a God item never adds to your Gear Score or title |
| Creation pace | Seals reset after each item; next one as soon as the seals are re-released | Seals reset and a 30-day server-wide cooldown before the Dwarf will forge again |
| Creation announcement | Server-wide announce | Server-wide announce |
| Materials & castle pieces | Tradeable | Tradeable, unchanged |
Good to know
God Item pieces come from castle treasure chests, so the War of Emperium schedule decides how fast the seals can move. WoE details will be published on their own page when the castles open.
Rachel Sanctuary Access
Every account earns its own way in
On official servers, the Rachel Sanctuary quest opens for everyone once the whole server donates 10,000 Lottery Tickets together. On Ragnarok Pinas, each account donates for itself: reach 200 Lottery Tickets (10,000,000z) with Nemma in the Rachel Temple and that account can start the quest and enter Rachel Sanctuary. Every character on the account adds to the same total, so you only pay once per account.
| Rule | Official | Ragnarok Pinas |
|---|---|---|
| Who donates | The whole server shares one pool | Each account, for itself |
| Goal | 10,000 tickets server-wide (500,000,000z) | 200 tickets per account (10,000,000z) |
| Ticket price | 50,000z | 50,000z, unchanged |
| Starting the quest | Open to everyone once the server goal is met | Nemma starts your quest once your account reaches 200 tickets |
| Entering the Sanctuary | Open to everyone after the quest | Only accounts that reached 200 tickets, during the quest and for farming afterwards |
| Quest story and rewards | Stock | Stock, unchanged |
Good to know
Ask Nemma "How much has my account contributed?" to see your tickets so far, the zeny equivalent and how much is left. Only zeny donations to Nemma count: buying, trading or vending Lottery Tickets does not add to your total. You can donate in parts; your progress is saved on the account.
Job Change
How job changes work here
The official job change quests work as on official servers, with their item lists unchanged. Their zeny fees (Merchant, Rogue, Dancer, Sage, Alchemist and Rebirth) follow the Zeny Index (x1.00 to x3.00), and the NPC shows the current price. Once one character on your account reaches Base 99 / Job 70 as a Transcendent second class, the account receives a Job Change Medal and every character can use the Job Master instead: hand in the same items, pay half the zeny, and skip the tests and travel. Quest skills are still learned through their skill quests.
Full details
Every job's items, fees, levels and the Job Master's rules are on the Job Change page.
Item Changes
| Item | Official | Ragnarok Pinas | Notes |
|---|---|---|---|
| Elemental Converters Fire, Water, Earth, Wind | 3 minutes | 10 minutes | The weapon element now lasts 10 minutes. A Sage's Endow skills (Lv2–5, 15 to 30 minutes) still last longer. |
| Box of Storms | 3 minutes | 10 minutes | Uses the same element effect as the Water converter, so it lasts 10 minutes too. |
| Cursed Water | 3 minutes | 3 minutes | Unchanged (Shadow element). |
Player Commands
Type these in the chat box. Anything in <brackets> is required, anything in [brackets] is optional. The groups below match what @commands shows in game, including the PinasGuard client commands at the end. Not sure how one works? Type @help followed by the command name in-game.
Help
| Command | What it does |
|---|---|
@commands | Lists every command your account can use, in these same groups. |
@help <command> | Explains how a command works. Short form: @h. |
My Character
| Command | What it does |
|---|---|
@exp | Shows your Base and Job level and how far you are into each (in %). |
@showexp | Turns the EXP-gained messages on or off. |
@showdelay | Shows or hides the red "skill delay" message when you use a skill too soon. |
@gearscore | Shows your Gear Score slot by slot and your rank on the live ladder. |
@frenzy | Shows your Frenzy Gauge (every 30 minutes online gives 15 minutes of bonus EXP). |
@vipstatus | Shows your VIP status, time left and every VIP perk. Works for everyone. |
@killcount | Counts your kills of chosen monsters. Use @killcount <monster> <slot> to track one, @killcount status to see all, @killcount reset to clear, or plain @killcount to pause/resume. VIP players get more slots. |
@ltp | Shows where you were right before your last teleport, warp or Fly Wing. |
@jailtime | Shows how much jail time you have left. |
@fastregen | Turns faster sitting regeneration on or off (on by default). Useful for Star Gladiators doing the feeling/hatred reset. |
@changedress | Takes off costume outfits such as the wedding or summer outfit. Also @nocosplay. |
@resurrect | Revives you when you have what it takes (for example a Token of Siegfried). |
@refresh | Re-syncs your character with the server. Handy if you look stuck or out of place. |
Items, Monsters & Prices
| Command | What it does |
|---|---|
@iteminfo <item name or ID> | Shows an item's type, price and details. Short form: @ii. |
@mobinfo <monster name or ID> | Shows a monster's stats, EXP and drops. Also @mi, @monsterinfo. |
@whereis <monster name or ID> | Lists the maps where a monster normally spawns. |
@whodrops <item name or ID> | Lists the monsters that drop an item. |
@market <item name or ID> | Shows an item's current NPC price compared to normal, and when it recovers (Zeny Index). |
Server Info & Events
| Command | What it does |
|---|---|
@rates | Shows the server's current EXP and drop rates, today's Race of the Day bonus and any running server event (for example a Double EXP event). |
@servertime | Shows the server date and time. Also @time, @date, @serverdate. |
@happyhour | Shows whether Happy Hour is active, how long it has left, and the full schedule. |
@fameboard | Opens the Mentor Fame Board. |
@rotd | Shows today's Race of the Day: the monster race and its bonus EXP %. |
@announce | Choose which server-wide announcements you see (rare drops, MVP alerts, refine, gatcha, events, Happy Hour & Pinas Blessing, sales, PvP ladder, streamers, tips, new players, day/night, Race of the Day) and the rare drop chance to announce, from 2% (default) down to 0.01%. Saved per account. |
Ragnarok Pinas Features
| Command | What it does |
|---|---|
@tambay | Shows your Tambay Points and the minutes left to the next payout. |
@pinastool | Opens PinasTool: auto potion, status cure, auto buff, gear sets and skill spammer settings. |
@gear A / B | Switches to your saved gear set A or B (save the sets in @pinastool first). |
@handbook | Opens the Pinas Handbook (Deposit / collection book) from anywhere. |
@captor | Opens the Pinas Captor (item unlock codex) from anywhere. |
@mentor | Opens the Mentor System: answer mentor/apprentice requests and check your pairing. |
@instanceinfo | Your cooldown for every memorial dungeon (instance): ready, or how long is left and which character of your account used it. |
@instancetop | This week's fastest instance clears, last week's champions, and wearing your champion title. See Memorial Dungeons. |
@refinepass | Opens your Refine Pass: pass status and daily / weekly claims. |
@arealoot | VIP only. Toggles area loot: picking up one item also grabs nearby items (3x3, or 5x5 / 7x7 when rented). |
@arealoot rent | VIP only. Rent a bigger area loot for your whole account: 5x5 or 7x7, for 7 or 30 days, with zeny or Cash Points. See Bigger Area Loot. |
@hideslave 0-3 | Hides other players' pets and homunculi on your screen: 0 show all, 1 hide pets, 2 hide homunculi, 3 hide both. Your own always show. Saved per account. |
@townskill [on|off] | In towns, your solo song, dance or Gospel restarts by itself 1 second after it ends. Ensembles are not included, and it doesn't work in Pinas Hall. Saved per character. See Town Performances. |
@lgp [on|off] | Highlights the cells covered by Storm Gust, Safety Wall, Meteor Storm, Sanctuary and traps. Also @aoes. On the PC client use !lgp. |
@square on|off|1-14 | Shows a square area guide around your character. The number sets its size (default 9). |
@circle on|off|1-30 | Shows a round area guide around your character. The number sets its size (default 9). |
Chat, Trade & Shops
| Command | What it does |
|---|---|
@noask | Turns auto-reject on or off for trade, party and guild invites. |
@autotrade | Keeps your vending shop open after you log out. Open your shop first, then type it. Short form: @at. Autotrade time does not earn Tambay Points. |
@request <message> | Sends your message to every GM who is online. |
@unsend [words] | Removes your own chat messages from everyone's chat box (or only the ones containing those words). |
@noks self / party / guild | Kill-steal protection: stops other players (or players outside your party or guild) from stealing your monsters. Type @noks alone to turn it off. Also @ksprotection. |
@trade <character name> | Sends a trade request to a player by name, without right-clicking them (handy on mobile). The normal trade rules and distance still apply. |
@whosell <item name or ID> | Searches every vending shop for an item, by ID or by part of its name. Click a result in the search window to open that shop, even one in another town. Town and Pinas Hall only. Short form: @ws. |
@whobuy <item name or ID> | Same as @whosell, for buying stores: finds who is buying the item. Short form: @wb. |
@advertise | Pin your own ad on top of every player's chat box, paid with Zeny or Cash Points, for 3 minutes up to 24 hours. Type it again to see or remove your ad. See Pinas Ads. |
@hideads | VIP only. Hides the pinned ads until your next character select or relog. Type it again to show them. |
Pinas Events
Join commands for the automated mini-games. They only work while that event is running or open for registration.
| Command | What it does |
|---|---|
@sagot <monster name> | Pinoy Henyo: answer the monster being described. |
@bigay | Bring Me!: hand in the two items being called (the first player wins). |
@palayok | Join Hampas Palayok (each of the 3 games has its own registration). |
@upo | Join Upo-Upo (musical chairs). |
@langit | Join Langit-Lupa (stop-and-go race). |
@dice | Join Dice. |
@agawan | Join Agawan Base (capture the flag). |
@patintero | Join Patintero. |
@karera | Join Karera ng Peco (Peco race). |
@bingo | Pinas Bingo: get your free card, look at it again, or claim a full line. |
Duels
| Command | What it does |
|---|---|
@duel [player] | Starts a duel (only in towns), optionally inviting a player right away. |
@invite <player> | Invites another player into your current duel. |
@accept | Accepts a duel invitation. |
@reject | Declines a duel invitation. |
@leave | Leaves the duel you are in. |
Homunculus
| Command | What it does |
|---|---|
@hominfo | Shows your homunculus's current stats. |
@homstats | Shows each of your homunculus's stats and the lowest to highest it can be at its level, so you can judge its growth. See the Homunculus System page. |
@homtalk <message> | Makes your homunculus say something. |
PinasGuard Client Commands (PC client only)
These start with ! instead of @. They are handled by the PC client itself, so they don't work on mobile or in the browser client.
| Command | What it does |
|---|---|
!help | Lists all PinasGuard client commands. |
!tool | Opens or closes the Pinas Tool panel. |
!spamkey [key] | Shows or sets the Skill Spammer key: mouse4 (default), mouse5, middle, f1 to f12, or off. |
!potkey [key] | Shows or sets the Pinas Tool pause key. Press it once to pause all auto features (Auto Potion, status cure, auto buffs and the Skill Spammer); press it again to resume. |
!menu [on|off|reset] | Shows or hides the quick menu. reset puts it back in its default place. |
!buttons [on|off] | Shows or hides the quick buttons (Refine Pass, Mentor, Gear Score, Pinas Handbook, Pinas Captor). |
!card [on|off|mini|full] | Character card: turn it on or off, or switch between compact (HP / SP) and full (Base / Job / Weight / zeny). |
!gauge [on|off] | Shows or hides the Frenzy Gauge on the chat box tabs. @frenzy works either way. |
!mapicon [on|off] | Shows or hides the map status icons above the chat box. |
!refine [on|off] | Shows or hides the refine rules beside the refine window. The server still explains them in chat. |
!lgp [on|off] | AoE cell highlighting drawn by the PC client (Storm Gust, Safety Wall, Meteor Storm, Sanctuary, traps). Same as @lgp on mobile. |
!ping | Measures your ping to the game server (3 tries, shows the average). |
!pg | Shows PinasGuard status: version, FPS and vsync. |
!vsync [on|off|auto] | Turns vsync on, off or auto. Applies right away or at the next launch. |
